HOMIE APP
PROJECT TIME - 2 Weeks
MY ROLE - Interaction Designer & UX Researcher
PROBLEM STATEMENT
During my research, I noticed that while apps for homeless people provide many excellent services, they typically don’t offer any wallet functionality. I thought these features would be useful for buying supplies and using public transportation.
SOLUTION
HOMIE is a digital wallet project. It provides a budget and ID option for homeless people to manage their needs.
COMPETITOR ANALYSIS
I evaluated WIN and OurCalling for competitive analysis. Both apps offer brilliant features to help people. They provide shelter, food, and healthy options. However there is room for improvement.
The target audience for my app are homeless youth and the key functionality I provide is a digital wallet they can use for:
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Identification
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Building a budget
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Buying food from HOMIE MARKETS, leveraging special discounts.
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Earn money by working with HOMIE
STARTING WITH SKETCHING
I started sketching out my thoughts on paper using an old-school method. Although it may look peculiar, it allowed me to observe my design process
LOW-FIDELITY WIREFRAMES
Following the sketching process, I created low-fidelity wireframes to better visualize the possible colors and transitions to be used in the app.
TESTING FEEDBACK
"I think using this app every day would be awesome! It makes showing my ID super easy. Plus, the app provides job opportunities, which is a great perk!"
KEY LEARNINGS
I had an extraordinary experience working on this project. It allowed me to learn more about homeless people, particularly homeless youth. I'm grateful for the empathy it gave me towards those struggling to survive on the streets daily.HOMIE was my first project. I used Adobe XD, Photoshop, and Adobe Illustrator. This project taught me to be more organized and consistent in my work.